Interactive Narrative Proof of Concept
Detective Game Demo
An AI-assisted detective experience about gathering evidence, interrogating suspects, and building case theories through conversation. All built on top of a complex simulation of a city.
Worked with a cross-functional team to build a massive procedurally
simulated city. Players can interact with different residents of the city using natural language.
Fine-tuned LLM was used to generate contextually relevant responses to player input.
I oversaw core gameplay systems, narrative design, and UX/UI flows. Worked closely with art and audio
to bring the world to life.